

The structures found on some Floating Islands can usually become valid houses for NPCs once a light source is added.Upon entering Hardmode, Floating Islands can become Corrupted, Crimsoned, or Hallowed if they fall within the path of the initial transformation.

Floating Islands are randomly generated somewhere in the upper sixth of the map.Several exclusive catches can be found there, like the Damselfish, Sky Crates/ Azure Crates and some quest fish including the sky-exclusive Cloudfish.įloating Lakes can rarely contain Water Chests. Unlike Floating Islands, they have neither Sunplate Block structures nor any of their contents. There will be relatively few of these in a world. PC/ Console/ Mobile/ Old Chinese/ tModLoader/ tModLoader 1.3-Legacy-Only Content: This section's information applies only to the PC, Console, Mobile, Old Chinese, tModLoader, and tModLoader Legacy versions of Terraria.įloating Lakes consist of nothing more than a large body of water, suitable for fishing. Unique items are chosen at random, with the restriction that all three unique items must be spawned at least once before truly random unique items spawn on any remaining Islands (if less than three islands are generated, the wings won't be spawned and if only one is generated, it will contain a Shiny Red Balloon). Each Skyware Chest contains one of 3 rare items (the Fledgling Wings / Lucky Horseshoe, Starfury, or Shiny Red Balloon), has a 1/3 chance of containing a Sky Mill, and contains other typical Surface Chest loot. It will either have three or five background walls in between each window. It will always contain exactly one Skyware Chest along with other random Skyware furniture. Two Floating Islands very close to each otherĪ Floating Island will usually contain a structure constructed from Sunplate Block, Disc Wall, and Glass Wall. Each world will contain at least one Floating Island, up to a possible nine maximum in large worlds. A Floating Island contains a mass of isolated Forest land and a house-like structure.
